i've uploaded some of the code that has been collecting dust on my hd for a while now... all of this is going to somehow end up on the contiki cvs in a while, but its still a bit "dirty" at many places......however it might still be useful for some (afterall, i managed to port contiki with it...) ftp://ftp.musoftware.de/pub/groepaz/cc65-portlib.zip this contains a lot of code for various systems (gbc/gba/ gp32/pcengine etc etc), most interisting probably the conio and joystick compatible stuff. most cc65 apps that use these apis should just work fine with it. if you are adventurous, there is a very very barebones (and non working) implementation for the speccy...maybe someone wants to look at it and provide a woring version (that would help with porting contiki to the speccy too :)) ftp://ftp.musoftware.de/pub/groepaz/cc65-portlib-samples.zip some small test progs, including the latest version of my tetris clone. ftp://ftp.musoftware.de/pub/groepaz/portlib_pc.zip contains a lot of rather ugly pc related code, but also a quite well working implementation of the conio api and a few other things that were needed to make tetris work. (please DONT look at stuff like the vga and sdl related thingies - i have written them many many years ago and they are only in there coz some of my tools rely on them) that pc crap is tested on win32 and x86linux, and almost working on mac-osx (latest changed not in this zip i believe). it should however work on cygwin too, and even on djgpp - but you will have to update the makefiles. the zips are just a snapshot of my workdirs and no real distribution or anything - so there is source and objectfiles and everything cluttered together...oh well :=P have fun! gpz ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo@musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.Received on Sat Sep 4 07:28:43 2004
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