From: Ullrich von Bassewitz (uz_at_musoftware.de)
Date: 2004-01-09 18:33:45
Hi! On Fri, Jan 09, 2004 at 02:26:06PM +0200, Veli-Pekka Tätilä wrote: > Handling interrupts is also all new to me so could you please give a > simple example in C related to the timer question above? Interrupt handlers cannot be written in C, at least not completely. See http://www.cc65.org/faq.php#IntHandlers > 3) Just out of curiousity, is poking the memory directly with the macro > introduced in the FAQ faster than assigning to a field of one of those > structs? I personally find the struct version much easier to work with. When constant addresses are used, the generated code is the same. > 4) Is it possible to write programs for the NES using this same compiler? I > think it uses the same processor as the C64 but haven't seen any NES > specific structs in the headers. Groepaz has contributed the necessary code for the NES, which went "official" with version 2.10. But beware: There are currently no Windows/DOS binaries available for this release. Regards Uz -- Ullrich von Bassewitz uz_at_musoftware.de ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo_at_musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.
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