Re: [cc65] cc65 2.10.0

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From: Groepaz (groepaz_at_gmx.net)
Date: 2003-12-31 10:57:01


On Tuesday 30 December 2003 23:47, Josef Angermeier wrote:
> hi
>
> i think i already asked this before but i cant remember the answer. id
> like to know if i can program something for the snes console with your
> compiler ?? did ever anyone successfully do so ?

the snes uses a 65816 (same cpu as the cmd super-cpu) which is not (yet?)
supported by the _compiler_. however, the assembler supports it, and
also a 65816 can run 65c02 code with no problem (except you dont have the
additional 65816 features). that means that you indeed could use cc65
to create code that runs on the snes, but (for now) there is no way to
use any of the 65816's 16bit features.

for a start you could maybe take a peek at the NES stuff i made, you can
probably tweak the linkerscript and startupcode a bit so it works on
a SNES.

gpz

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