Re: [cc65] drivers...

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From: Groepaz (groepaz_at_gmx.net)
Date: 2003-09-27 19:18:34


On Saturday 27 September 2003 16:07, Ullrich von Bassewitz wrote:
> On Fri, Sep 26, 2003 at 11:49:45PM +0200, Groepaz wrote:
> > so, i cleaned up those drivers... i think they are in a state ready to
> > be simply dropped into the distribution :) (check the ftp :))
>
> It says "Permission denied". You will have to make the files world
> readable:-)

ARGS :=P

groepaz_at_moppi:/var/ftp/pub/groepaz$ chmod 744 *

:=)

(i'm wondering why you could access the testsuite.tar.gz then... weird :=))

> > while doing this, i was wondering what you think about converting the
> > mouse support to use loadable drivers aswell....
>
> This is already planned. If you look at the c64 platform specific docs, it
> does already have a mouse driver subsection in the "Loadable Drivers"
> chapter.

ah ok :)

> > its not that i would currently need any of that, but i recently got
> > myself a lightpen and a lightgun and i wouldnt mind coding something that
> > uses them (as in, a driver or so :))... maybe i can even dig up a koala
> > pad :)
>
> Aren't the paddles similar to the mouse?

oh, yeah.... didnt think of the paddles.... a "pair" of paddles could indeed 
be handled as a "pointing device" (ie, one X and one Y axis, two buttons) 
.... maybe the paddles are somewhat special though, since they are rarely 
used that way :) (and sth like a pong game that would use that paddle driver 
just wouldnt work with a mouse or anything else - unless you'd support two 
"pairs" of paddles (one each joystickport), which is pretty uncommon again)

gpz

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