Re: [cc65] Lynx target

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From: Ullrich von Bassewitz (uz_at_musoftware.de)
Date: 2003-05-03 23:53:07


On Sat, May 03, 2003 at 05:06:09PM +0300, karri wrote:
> By the way... The Lynx has this special Sprite engine called Suzy. Suzy
> can do 16-bit multiplications, divisions and integration while the CPU is
> working. 42Bastian was using these features in the old cc65 port. But I
> assume that there in no math-accelerator hooks in the cc65 today?

System specific libraries can supply modules that override common (machine
independent) modules. This feature is used for GEOS and may be used for the
NES to handle the special placement of the heap. I try to avoid it when
possible, but there are situations where this is useful, and - assuming the
coprocessor is a lot faster than the main CPU - this is such a situation.

Regards


        Uz


-- 
Ullrich von Bassewitz                                  uz_at_musoftware.de
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