**From:** Ullrich von Bassewitz (*uz_at_musoftware.de*)

**Date:** 2003-03-10 20:34:17

**Previous message:**MagerValp: "RE: [cc65] IEEE vs nonstandard floats - math.h???"**In reply to:**Groepaz: "Re: [cc65] IEEE vs nonstandard floats - math.h???"**Next in thread:**Greg Long: "RE: [cc65] IEEE vs nonstandard floats - math.h???"**Next in thread:**Greg Long: "RE: [cc65] IEEE vs nonstandard floats - math.h???"**Reply:**Greg Long: "RE: [cc65] IEEE vs nonstandard floats - math.h???"**Reply:**Groepaz: "Re: [cc65] IEEE vs nonstandard floats - math.h???"

On Mon, Mar 10, 2003 at 03:50:48PM +0100, Groepaz wrote: > still in my old clumsy snapshot theres a halfway complete "math.h" and > float-stuff for the c64 (works on all cbm targets probably). :o) The library uses the BASIC subroutines, so (among) other things they will not work for programs exceeding $A000. On the Plus/4 with banking, the situation is even worse. But within their limits, these functions are probably the way to have float support with as less overhead as possible on the C64 (and maybe some other CBMs). All functions are just small machine code wrappers for the BASIC ROM code. Regards Uz -- Ullrich von Bassewitz uz_at_musoftware.de ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo_at_musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.

**Previous message:**MagerValp: "RE: [cc65] IEEE vs nonstandard floats - math.h???"**In reply to:**Groepaz: "Re: [cc65] IEEE vs nonstandard floats - math.h???"**Next in thread:**Greg Long: "RE: [cc65] IEEE vs nonstandard floats - math.h???"**Next in thread:**Greg Long: "RE: [cc65] IEEE vs nonstandard floats - math.h???"**Reply:**Greg Long: "RE: [cc65] IEEE vs nonstandard floats - math.h???"**Reply:**Groepaz: "Re: [cc65] IEEE vs nonstandard floats - math.h???"

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