From: Groepaz (groepaz_at_gmx.net)
Date: 2003-03-07 00:21:18
On Thursday 06 March 2003 23:49, Ullrich von Bassewitz wrote: > On Thu, Mar 06, 2003 at 11:43:49PM +0100, Groepaz wrote: > > btw...(you know that i want floats aswell =P)....would steve woz's float > > routines be sufficient? would they be "licence compatible" ? > > I've never seen them, so I cannot tell. Did he use the IEEE 32 bit floating > point format? i am talking about the apple2 rom routines :o) the sources are out on the web (i couldnt find them with a quick check at google though mmmh...maybe someone of the apple2 guys has an url handy :=)) one nice thing with this code is that is nicely documented (from woz himself) and that it obviously proved to be working :) about the format i dont know, i dont remember seeing any format mentioned :=P > Just the list of math functions in the C99 standard is more than four pages > long (function prototypes, line after line). I'm pretty sure that most of > these functions are missing in the floating point package you're talking > about:-) uh yes ofcoz :=) i am not talking about math.h or whatever routines, just the few things required to get basic support running. gpz ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo_at_musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.
This archive was generated by hypermail 2.1.3 : 2003-03-07 00:15:29 CET