Re: [cc65] Lynx target

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From: Christian Krüger (christian.krueger_at_pace.de)
Date: 2003-02-27 10:47:16


Hi,

> By: Groepaz [mailto:groepaz_at_gmx.net]
> btw do you have sth like conio already? if not, you can 
> probably port the nes 
> stuff (or maybe better the pce stuff, since it has color 
> support) included in 
> 65tris dead easy by just replacing a few core routines (i 
> assume the lynx 
> also has a tile-based screen and can easily handle 256 
> different tiles, 
> right?).... just curious to see 65tris run in handy :o)

as allready said 'no tiles'. Anyhow, I like to know what
the minimum 'resolution' of your 'Tetris(tm)' is?
When simulating a character mode with the 'TextOut'-function
and a 8x8 font, you have only a resolution of 20x12
characters... - it that enough? Maybe a '6x6' font would be
better (26x17 chars) for conio emulation?

Regards
chrisker
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