From: Carsten Strotmann (cas_at_strotmann.de)
Date: 2003-02-02 21:13:38
Hello, I'm writing on my next cc65 beginners tutorial issue for ABBUC Magazin. It's about low-level programming with cc65. I started with an easy example, the ATARI Rainbow. This is the program in pseudocode while (nokey) { wsync = colpf2 = rtclok + vcount } wsync is a byte at 0xD40A (wait for horizontal sync) colpf is a byte at 0xD018 ( color of playfield 2) rtclok is a byte at 0x12 (part of internal clock, incremented every screen refresh) vcount is a byte at 0xD40B ( current scanline ) This is my programm, to my knowledge, valid C code (but I'm not an expert) ---------------------- #include <atari.h> #include <stdio.h> typedef unsigned char byte; typedef unsigned word; int main(void) { *(byte*) 0x2FC = 0xFF; // clear keybuffer while (*(byte*) 0x2FC == 0xFF) // while no key pressed { *(byte*) 0xD40A = *(byte*) 0xD018 = (*(byte*) 0x12) + (*(byte*) \ 0xD40B); // change bg-color every scanline } getchar(); return(0); } ---------------------- On compile with cc65 2.9.0 I get rainbow.c(46): Internal compiler error: oursp != savsp (-2 != 0) Line: } cl65: Subprocess `cc65' aborted by signal 6 Can anyone see what is wrong? Or is this a compiler problem? Best regards Carsten ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo_at_musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.
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