From: Ullrich von Bassewitz (uz_at_musoftware.de)
Date: 2002-12-20 21:26:06
On Fri, Dec 20, 2002 at 09:16:15PM +0100, Groepaz wrote: > as for the protovision and dxs/hit adapter-drivers.... they both build a > bitfield thats equal to the usual stuff that you get from the normal > joystickports .... and i guess most other drivers might want to do that > aswell. at some point the conversion has to be done anyway, since you would > want to check joysticks in a loop and not write different code for each of > them. I think I've found a viable solution: The driver exports an array of bitmasks which the wrapper will copy into the directly accessible data segment. This array is indexed by constants. So instead of if (mask & JOY_FIRE) { .... } which translates to ldy #$00 lda (sp),y and #$10 beq ... one will have to use if (mask & joy_masks[JOY_FIRE]) { .... } which translates to ldy #$00 lda _masks+3 and (sp),y beq ... The latter code is still ok, and it's up to the driver to use the optimal bitmask for the specific hardware it supports. Regards Uz -- Ullrich von Bassewitz uz_at_musoftware.de ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo_at_musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.
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