From: BlackJack/Civitas (blackjack_at_civitas64.de)
Date: 2002-10-15 00:20:42
On Monday 14 October 2002 23:25, Brian Bagnall wrote: > But is it possible to get the drawing values into the sprite using > VIC? If I need to poke the values in, that's no problem. I know the > appropriate memory locations to do that but I was wondering if VIC > gave an easier way to do this. I assume you are talking about the bitmap of the sprite!? If you don't want to load the data from disk into the right memory locations, a char array like const char sprite_data[63] = { 0x00, 0x3e, 0x00, ...60 values... }; and the memcpy() function might help. Ciao, Marc 'BlackJack' Rintsch -- _ _____ __ __ _____________________________________________________ / __/ /_/ \_\ CiViTAS - "Lameness rulez" / / ____ ____ http://www.civitas64.de/ \ \_ / /\ \/ /\ \ mailto:blackjack_at_civitas64.de \___/_/ \__/ \_\ C64 forever... ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo_at_musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.
This archive was generated by hypermail 2.1.3 : 2002-10-15 00:20:54 CEST