[cc65] Char set questions

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From: Jason Robertson (jkr_at_westol.com)
Date: 2002-05-22 15:16:39


Well, after seeing mention of a adventure game I started thinking
about porting a PC (not finished yet)rpg game that some friends and I
had worked on.

Now, I'll need to create a custom character set and I have a question
or 2 (for the C64).

1. Where in the C64 can I stick a char set that won't be touched by
the compiler/object code? Ie function code won't overwrite it etc.

2. With a custom set in place and being used how will the conio
functions cprintf(), cputc(), and cputs() etc. be effected? I assume
that they'd be useable with the new set?

These might be really lame questions ;-) but it's been a while since
I've done serious programming on the C64 or in C. 

Jason
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