From: Keates, Mark (Mark.Keates_at_dendrite.com)
Date: 2002-05-22 10:55:52
Hi, There was an alternative set of FP routines for the Atari (can't remember what they came with, either a patched OS to swap on an XL/XE or with Omnimon or something?) These were a lot faster but I don't know if they were ieee or what the copyright status on the code would be. Mark > -----Original Message----- > From: Piotr Fusik [mailto:P.Fusik_at_elka.pw.edu.pl] > Sent: 22 May 2002 09:36 > To: cc65_at_musoftware.de > Subject: Re: [cc65] Floating point support > > > Hi! > > On 22 May 2002, Christian Groessler wrote: > > > I think (esp. from space reasons), even if there is a reference IEEE > > implementation available, there should be an option to use the ROM > > based float routines. Another reason to have this, is that then the > > results of calculations are the same as when done in BASIC on the > > machine. > > > IMHO not worth trouble. Different machines have different float > representations (e.g. Atari is 6-byte BCD), different > functions (e.g. in > Atari sin/cos are in Atari BASIC, not the OS; so you have to check if > there's BASIC, which version is it etc.). Or do you suggest > taking Atari / > C64 / ... FP routines and putting them in CC65 lib? This violates the > copyright, I think. > > Piotr > > ---------------------------------------------------------------------- > To unsubscribe from the list send mail to majordomo_at_musoftware.de with > the string "unsubscribe cc65" in the body(!) of the mail. > ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo_at_musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.
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