Re[2]: [cc65] Atari file i/o functions

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From: groepaz (groepaz_at_gmx.net)
Date: 2002-04-24 13:29:01


Hello Ullrich,

Wednesday, April 24, 2002, 1:17:00 PM, you wrote:


UvB> On Wed, Apr 24, 2002 at 12:40:37PM +0200, Christian Groessler wrote:
>> This is for Atari DOS, if SpartaDOS provides NOTE and POINT functions
>> which use the file offset, it should be easy to implement there.

UvB> As a side note: I've already implemented the o65 loader and I'm currently
UvB> testing and streamlining it. This means that in the near future, it will be
UvB> possible to load modules at runtime. Supporting different hardware will no
UvB> longer cause as much overhead as it does now.

UvB> There are a few drawbacks with loadable modules (an application needs
UvB> additional files on disk, writing modules in C has some overhead so the
UvB> preferred language for modules will be assembler, ...), but there are also
UvB> numerous advantages and a few things that are very nice and clean (for example
UvB> that there is just one linker target to generate a module).

eeeeks thats REALLY cool.... i was already getting headaches on how to
support different types of drives in my filesystem.... and also
different gfx-modes in the gfx-lib (by these modules, it would
actually be possible to encapsulate only the machine- and mode-
specific stuff and use one generic module with most stuff
-line/circle/box/polygon algo etc- in it... sooo coool! :)

-- 
Best regards,
 groepaz                            mailto:groepaz_at_gmx.net


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