From: David M. Lloyd (dmlloyd_at_atari-central.com)
Date: 2001-08-13 22:04:20
On Mon, 13 Aug 2001, M Ancher wrote: > On Mon, Aug 13, 2001 at 09:11:00PM +0200, Ullrich von Bassewitz wrote: > > I'm currently writing a first version of the graphics.h header file. If you > > have any more suggestions, please keep them coming. I will leave for a few > > days tomorrow and finish the API when I'm back, using your comments. > > To be honest, functions like putpixel(int x, int y) are kinda useless. Not really. What if I'm making a drawing program? Isn't a bit overkill to use a block write function to write one pixel? Believe it or not, but there are uses for such functions. > I think most people could use functions that write a whole block of > memory. The function could be void drawMemBlock(int xPos, int yPos, > int width, int height, int* memLocation). Not everybody writes the same programs you do. - D <david_at_atari-central.com> http://www.atari-central.com ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo_at_musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.
This archive was generated by hypermail 2.1.3 : 2001-12-14 22:05:41 CET