[cc65]zero page

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From: troy silvey (tbsilvey_at_juno.com)
Date: 2001-01-06 05:33:50


I have been reading some of the documentation on register values
and zero page. I was wondering how cc65 makes zero page
usage decisions. There are many zero page addresses on the
64 that are not used normally if your not using basic or tape
drives that could be a good place for short routines, strings,
pointers...  Has any one tried to take advantage of these?
I know it makes little difference probably on an emulator,
but on a real 64 it might speed things up a little.

troy

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