From: Ullrich von Bassewitz (uz_at_musoftware.de)
Date: 2000-12-30 21:05:29
On Sat, Dec 30, 2000 at 03:08:45PM -0500, troy silvey wrote: > A quick question. Is it possible to access the > contents of a memory location directly in C > with out using variables and pointers? Is there a special reason for avoiding pointers? Pointers are actually memory addresses, so using a pointer is the easiest solution. > I havn't found this mentioned in my stack of > C books. Some thing similar to the asm > instructions like sta $d000? Use something like *((unsigned char*) 0xD000) = 0x00; You may also give the location a name: #define VIC ((unsigned char*) 0xD000) *VIC = 0x00; Or, even better, use the predefined structs from the C64 header file (the struct definitions are actually in _vic.h, _sid.h ...): #include <c64.h> VIC.spr0_x = 0x00; All these instructions translate to something like lda #$00 sta $D000 Regards Uz -- Ullrich von Bassewitz uz_at_musoftware.de ---------------------------------------------------------------------- To unsubscribe from the list send mail to majordomo_at_musoftware.de with the string "unsubscribe cc65" in the body(!) of the mail.
This archive was generated by hypermail 2.1.3 : 2001-12-14 22:05:37 CET